I have been extremely busy over the past few months doing graphic design for a board game called Myth. My friend Keith Lowe (a co-owner of MERCS Miniatures, LLC with Brian Shotton) is the brainchild behind the artwork. I asked Keith in August 2012 if he needed any help with the graphic design aspect of MERCS or anything else. He took me up on the offer and gave me the main task of creating icons that would be used throughout Myth.
At this point, all 40 icons are finished. Of course the possibility exists that another icon need may surface! Take a look below for what the final icons look like.
Creating icons is one of my favorite things to do in the graphic design world. I had such a blast along the way. It has been a good creative release for me. When starting on the icons for Myth, I decided to try and create five initial concepts for each icon needed. The self-imposed requirement really helped push me to the limit. Some icons were extremely difficult to meet the five concept requirement. An example, "Prone". My first attempt I only submitted three concepts to Keith. I didn’t get much feedback, but "go back to the drawing board". Using a Thesaurus helped spark more concepts in my mind. I created anything and everything I envisioned. The second attempt, I submitted 14 different concepts. The irony of the Prone icon, Keith ended up choosing an unused concept from the original "No Movement" concepts I submitted, but recycled in the second submission of Prone. Below is a glimpse of all the icon concepts and doodles.
Some other tasks I was given along the way:
>> Create a Hero card concept. My original submission was quite far from done. When I sent it along to Keith, I was looking for some advice on the placement of some items and further details on what else would be included on the card. Keith is such a great graphic designer himself and designed an excellent solution for the card.
>>Work on the Hero board. Keith supplied me with the bare essentials that, at the time, were thought to appear on the Hero board. He then tweaked what I submitted as a few more essentials needed to be added.
>> Create a Monster card concept. Keith took my initial concept and developed it further.
>> Vectorize the Myth logo. This will be used for t-shirts, and who knows what else! Keith created the full color Myth logo in Photoshop. I brought the logo into Illustrator to trace it. I love the level of precision that can be attained.
>> Create 1-color versions of the Heroes for t-shirts. This involves some of the same process mentioned above for "Vectorize the Myth logo". The plan is to have the 2-color Myth logo on the front of the shirt and a 1-color Hero on the back of the shirt.
>> Create weapon/item/trap art. This is what I'm currently helping with. There are roughly 72 different weapons, items, and traps that need art created for the cards and tiles they appear on.
Whether you’re interested or not, I ask that you share the Kickstarter link with your friends. Myth is also on Facebook!